@ApiStatus.Internal
public class ConfigReloadingScreen
extends net.minecraft.client.gui.screen.Screen
| Constructor and Description |
|---|
ConfigReloadingScreen(net.minecraft.client.gui.screen.Screen parent) |
| Modifier and Type | Method and Description |
|---|---|
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrices,
int int_1,
int int_2,
float float_1) |
boolean |
shouldCloseOnEsc() |
addButton, addWidget, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, onClose, onFilesDrop, removed, renderBackground, renderBackground, renderComponentHoverEffect, renderComponentTooltip, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderToolTip, resize, sendMessage, sendMessage, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, blitOutlineBlack, drawCenteredString, drawCenteredString, drawString, drawString, fill, fillGradient, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitpublic ConfigReloadingScreen(net.minecraft.client.gui.screen.Screen parent)
public boolean shouldCloseOnEsc()
shouldCloseOnEsc in class net.minecraft.client.gui.screen.Screenpublic void render(com.mojang.blaze3d.matrix.MatrixStack matrices,
int int_1,
int int_2,
float float_1)
render in interface net.minecraft.client.gui.IRenderablerender in class net.minecraft.client.gui.screen.Screen